11/8/2023 0 Comments Hearthstone lich king decks![]() ![]() Luckily, that’s where this deck is at it’s strongest, considering none of his minions can trade favourably with any of yours. Turn 7 is when the Lich King will play Frostmourne, removing his board and filling it with 2/6 minions. Alternatively, they can be cleared with Hemet, Jungle Hunter in order to provide significantly better topdecks and make sure you don’t fall behind. Later you want to transition through the midgame with tempo plays based around generating value from your deathrattle cards and using the leftover cheap minions as combo activators. Trade aggressively with your smaller minions and weapons and try to set up a clean turn for Vicious Fledgling early on because it can snowball the entire game by itself. In the early game you want to fight for the board and get the upper hand with efficient cards like Buccaneer, which will let your weapon deal with the 2/2 Ghouls. Look for your burgling cards since they always give you coins, which will help you ramp into your bigger threats ahead of the curve, especially Shaku, the Collector – it’s easy to protect him in the early turns and it won’t be long before you get more than an Innervate‘s worth out of him. The reason to play him is that he will make all of your mid and late game minions have more than 5 health, which allows them to survive the Frostmourne attack. The primary card that you’d want to look for in the opening hand is Prince Keleseth, the only 2-drop in the deck. The overarching theme of deathrattle recursion allows for strong, on-curve plays throughout the later turns, leading up to a devastating N'Zoth, The Corruptor. We also cheat a few coins into the deck in the form of Tomb Pillager. Later in the game these cards will serve as activators for things like Vilespine Slayer and Bonemare. The early game consists of cheap cards that allow you to get on the board early and stay relevant throughout the first few turns, with a strong emphasis on the 3-drop slot. Instead, this deck does things the old fashioned way – by curving into increasingly stronger minions until it overwhelms even the lord of undeath himself. You can go super nuts with this wielding all three Frost runes, but even lighter versions promise interesting effects.Ī cool thing is that you don’t have to go all-in with the Death Knight class cards, though it is quite tempting to do so: but even just a few high-Rune cards can transform a deck of critters into a potent army of Undead.It’s a rare sight to behold, seeing a Rogue deck without any spells, but Lich King’s The Price of Power would destroy them anyway. The Rune system of Death Knights serves as an exciting new addition to the game, allowing for an unprecedented level of deckbuilding variety (and strictly established lines of identity) inside just one class.įrost effects revolve around direct damage (mostly to random targets) and freezing opponents, plus low-damage area-of-effect spells, setting up for an interesting oldschool “aggro-control” approach where you flood the board early, then proceed to deal direct damage from your hand. Here are a couple of ideas to explore and experiment with once the new set rolls around! Frost Rune Death Knight Decks – What Are They All About? The Frost runes promise a cold, calculating, controlling playstyle, with a slate of powerful spells in an otherwise mostly minion-focused class offering powerful plays and potent tools to get you deep into the late-game. ![]() If you felt a cold chill rolling through you when Death Knights were revealed, you weren’t the only one. ![]()
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